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She still has around 37,000 Deviant Art watchers (or followers).There were Deviant Art fan groups dedicated to her.Deviant Art dating sim maker Pacthesis joined the platform in 2007, creating and uploading Flash games to the creative arts-based social network, as well as on game sites like Newgrounds and Kongregate.That alone doesn’t seem particularly novel; Flash game creators proliferate on Deviant Art.Her real-life friends chimed in, helping her make podcasts (dubbed Pacthecasts) and manage the fan groups.
Following a four-year hiatus, she published one more game on her profile — Many fans who grew up with the Pacthesis games wonder where she went.
There is certainly a sizeable portion of dating sim and otome game fans who can pinpoint their love for the genre to the work of this teenage girl, who spent her high school days making the games she wanted to play.
“If [Pacthesis] ever comes back and starts making games commercially, my wallet and I will be ready to buy her stuff, since it’s thanks to her that I got into otome games in the first place,” reads an otome blog post from 2016.
“I’m currently a web developer at a [loyalty] marketing firm,” Pacthesis — Amy — told Polygon in an email.
The story of Pacthesis starts more than 10 years ago, in 2008. “I liked the Harvest Moon games because I was interested in the dating mechanics,” Amy said.
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(Amy was the name on her profile, though she never divulged more than that.) She kept her identity secret, which was understandable, considering she was a high school student at the height of her popularity.